After Work - Global Game Jam 2015
Global Game Jam (2015) project made in 48h.
Theme this year : What happens to the characters of a game, once it is finished ? Do they simply stay left behind, or do they go one with their "lives"?
After Work allows the player to see what a game character can freely do once the game is over: do the levels backwards, go places a player can't know about, and much more!
Our intentions were to break the rules of a classic 2D platformer and constantly have the player ask himself what he can do when replaying the same level over and over.